I'm qurious to the cost of developing SW:TOR since the studio in Austin, TX was opened in 2005 and production began.
Estimating paying 20-30 employees over the last 5 years, advertising, studio rent, computers, software, and high performance servers.
I'm guessing 20-25 million invested before the game even launches. You'd imagine they better make a good game to see a profit probably after 1 year.